Project

Games Artificial Intelligence

UnityC#C#

2025

Created as part of the Games Artificial Intelligence module at the University of Staffordshire. AI development including multiple methods for pathfinding, cohesion, alignment, and separation.


All versions created using Unity 2D 6000.0.19f1. Created multiple different AI models including:

  • Different types of steering behaviours
  • Dijkstra, A*, and Heuristic pathfinding calculations
  • Decision-making and behaviour tree

Click below to see the YouTube playlist with all AI systems:

https://www.youtube.com/playlist?list=PLZWEovfCM9psvktLzJlJuZ_VkEz4WfRxK